![]() ![]() Some quests might have hard choices to make, fiddly quest start methods, or hidden items to find, however - and this guide will help you with that, offering bare-bones walkthroughs for each of the quests, including how to start them. In most cases, you simply need to follow the on-screen markers, and more often than not you'll be able to complete any given quest without any issue. In truth, most quests in Xenoblade Chronicles 3 are relatively straightforward. Xenoblade Chronicles 3 Quests guide: Starting Pointers We've tried to keep spoilers to a minimum, but if you want to follow the guide and avoid spoilers, we advise against reading ahead. Sidequest names also occasionally allude to certain story events. As such, this guide will also contain minor spoilers, including around the identities of hero characters, as each hero has several quests connected to them. ![]() This guide is now complete, meaning it features how to start and complete every quest in XC. I would suggest trying to get your script to work in a controlled environment outside the game then trying to get it to work with Torchlight 2.Quests form a huge part of the experience of Xenoblade Chronicles 3, and in tried and true RPG tradition, much of the content in this huge game is actually attached to various optional side quest lines. This page is a complete quest walkthrough guide, featuring all quests in Xenoblade 3 and details on exactly how to complete each and every one of them. So the basic premise works but the question is does Torchlight 2 always display the exact same image when it is time to click on the fishing spot. I assume this is a pretty good approximation of fishing. Then I covered up that icon with a window and then executed this script.Īs soon as I minimized the window that I was using as cover this script found the exposed calc shortcut and double clicked on it. I clipped an image of the calc shortcut on my desktop and saved it in the appropriate place. This script constantly looks for an image and clicks on it as soon as it finds it. The ImageClick function below you might find useful. If there's anything else that anyone would like me to add that would help you help me, please just say the word. The png file is about 6 pixels from the converged rings, taken from a screenshot from the game. I intend to change them to variables later, for order's sake, but right now I'm just trying to get this to generally work. The coordinates I'm using are based on MouseGetPos commands run over the game window. My current code looks like this: StillFishing = 1 I've been playing around with ImageSearch and PixelSearch, trying to loop them in order to identify the convergance, but so far I've had no luck, quite possibly because of some foolish mistake. ![]() Since the convergance is only half-a-second long, my wife hasn't managed to snag a single fish, which frustrates her to no end. At this point, a button must be clicked, and a fish will be caught. The outer ring constantly grows and shrinks, until at some point it converges with the inner ring and changes color. This isn't a problem in the actual game, since the only text that matters can be viewed at your leisure, but she really like the concept of fishing, and that's where it all breaks down.įor those who aren't familiar with it (never make assumptions, and all that), fishing in Torchlight 2 revolves around two concentric white rings. She's got a bit of an eye problem, which results in her not being able to focus on things quickly. My wife and I have recently purchased Torchlight 2. I'm quite new to properly writing in AHK, so I apologize in advance for any ignorance on my part.
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